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18 th Mar

Command and Conquer 3 – Demo Review

Posted by Paul to Humor ,Reviews

I just finished the C&C3 demo and I was really quite bummed. I mean, just when its getting good, the demo ends. What the hell? I was just about to see how we respond to the Philadelphia exploding and then, and then… nothing. Erg. Now I have to wait until end of March to see how it all plays (literally) out.

Oh, you wanted to know what the games is like? Sorry, went off there for a bit. Anyways, the game itself is the best C&C that EA has come out with yet. It has the overview (also know as the God view) of the battle field just like all the other C&C games (with the exception of Renegade)  and an almost the same, but totally redone and upgraded player interface with all of the really nifty bits like the Ion Cannon, Jump troopers, and a whole host of new Nod trumping goodies conveniently placed with large buttons on the left side of the screen.

There are, of course, new unit additions like the Zone Trooper, Commandos,  and Grenadiers (for the personnel of the GDI side) and a really great new vehicle called the Mammoth.  This mammoth is not the same as the one in Firestorm as it is a treaded ground vehicle. But it is more powerful than the old mammoth and, guess what? You can build more than one of them. In the skirmish demo I build a whole army of them and it was really great to watch them plow through the city destroying everything.

The game play itself is much the same although much smoother and the user interface is much improved once you get used to it.

The graphics, oh the graphics, are probably the greatest improvement. Where before you had pre-rended out sprites of the vehicles and troops, this time everything is rendered in real-time. The buildings, vehicles, even the ground troops are all 3d models rendered in great detail in game.  Kudos to EA for that as it is just plain kick ass to watch as well as play.

In the demo I didn’t get a chance to  see what kind of new Nod stuff there is. Until I captured their construction yard (tee hee). I played a skirmish, left an enemy power building unscathed, and took over their construction yard. Seeing as I spoiled some great new things about the GDI side, I’m not going to give away whats new in Nod town. But if you get a hold of the demo you can take over their constructor and see for yourself.

:You can get it here if you subscribe to FilePlanet 

:You can get it here if you just want the game without download restriction from Gamers Hell

Overall, I cant wait for March 28th. I am really interested (fanatically interested actually) about whats in store in the later levels and what the Scrim are all about. You can also pre-order the game here directly from EA Link (which is similar to Steam from Valve for those who don’t know) when it comes out. Im not sure about using the EA Link as it feels like a knock-off of Steam. Its the same basic principle just a different company and its hard, being a Steam user for a few years now to use something so similar from another company. Call me crazy.

Enjoy the demo if you choose to wait through the 1.2 gigabyte download, or wait for the game to come out on March 28th to same all the excitement.

-Cheers

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